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Author Topic: LineRider  (Read 3221 times)

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Offline Spade

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LineRider
« on: July 06, 2007, 09:27:36 AM »
Here is a cool little program, and the guys that developed it just sold the technology to nintindo and bingo, they are millionaires.  Have fun, it is kinda cool...link is below.

Line Rider was originally created by Boštjan Cadež, a Slovenian university student, in September of 2006. It almost immediately gathered a cult following and became the seventh quickest gaining keyword in Google. Since that time, the ‘toy’ has generated over 16 million views. Fans quickly noticed that they could create tracks, set them to music, and share them over YouTube.com. Currently, there are over 11,000 shared videos with many more to come.

Line Rider Beta 2
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Hit me if you can!:drummer:
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:mg-rt: :transloc: :mg-lft:

Offline ZWarrior

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LineRider
« Reply #1 on: July 06, 2007, 09:32:28 AM »
and of course it's blocked here at the office.  Just another reason to work on my business...  I won't block myself from most stuff.
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Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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LineRider
« Reply #2 on: July 06, 2007, 10:08:48 AM »
I keep killing my guy :X
Don't fear, the Rocket Master is here!

:RPG:

Offline Spade

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LineRider
« Reply #3 on: July 06, 2007, 10:18:45 AM »
Some quick help is the blue lines are slow, the red lines are fast, the green lines do nothing other then they can be used for adding graphics to your theme.

Each line has a black side, this is the side the rider will interact with.  He will go through the line if the black is away from him.

You can zoom in and out as well as move your map around with the hand.

As you map gets bigger, you can click the flag towards the area you are developing and the next time you hit play, the guy will start where the flag is for testing.

To get rid of the flag and start from the beggining, hit stop, hit flag, hit play.

You can do slow motion by hitting M, this shows the precise AI.

Modifying a bump in a freehand line will change the overall response of the map and may make the downstream lines out of place.  Make sure you are happy with freehand lines before building to far ahead of them.

Save you map as often as you like and give it a different name if your trying an unsure thing.

Make a good one and you may want to enter the upcoming contest and get posted or win a prize.
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Hit me if you can!:drummer:
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:mg-rt: :transloc: :mg-lft:

Offline Mr_Anderson

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LineRider
« Reply #4 on: July 06, 2007, 12:33:48 PM »
Sounds like too much work, I'm just having fun finding ways of killing him
Don't fear, the Rocket Master is here!

:RPG:

Offline opiesilver

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LineRider
« Reply #5 on: July 06, 2007, 02:28:43 PM »
I can't quite get his head to come off.
Mediocre people are always at their best.

Offline snauzberries

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LineRider
« Reply #6 on: July 06, 2007, 03:49:41 PM »
fun stuff kept me busy for like 5mins than i saw somting shiny

Offline ZWarrior

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LineRider
« Reply #7 on: July 07, 2007, 10:54:13 AM »
Try making loop-de-loops.  There is a lot of physics on this.  I had to put accelerator pads in backwards to slow him down.  Very cool though.
--------------------------------
Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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LineRider
« Reply #8 on: July 07, 2007, 08:17:51 PM »
I tried to do a loop-de-loop but when he came back down he would hit the line leading to the beginning of the loop causing him to go round and round.... that sometimes can be entertaining though.
Don't fear, the Rocket Master is here!

:RPG:

Offline ZWarrior

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LineRider
« Reply #9 on: July 08, 2007, 05:35:00 PM »
I made a gap that he jumps to enter the loop.  That seemed to fix that problem.  Just be careful that where he is supposed to land doesn't hit him at the neck or something.

Oops.
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Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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LineRider
« Reply #10 on: July 09, 2007, 12:22:22 AM »
Quote
Originally posted by ZWarrior
 Just be careful that where he is supposed to land doesn't hit him at the neck or something.

Oops.


Whats wrong with that? :3
Don't fear, the Rocket Master is here!

:RPG:

Offline JollyRoger

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LineRider
« Reply #11 on: July 09, 2007, 05:28:50 AM »
The amount of track you can make is amazing.
No matter how hard you try to push the envelope, remember it's only stationary.

Offline snauzberries

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LineRider
« Reply #12 on: July 09, 2007, 10:23:32 AM »
This is very entrtaing