Ambush! - The Online Geek Community

Computer Related => Gaming => Battlefield Series => Topic started by: JollyRoger on October 25, 2004, 11:03:52 PM

Title: NEW RELEASE DATE
Post by: JollyRoger on October 25, 2004, 11:03:52 PM
Looks just like Deasert Combart but better Graphics.
Heres a linky of screenshots.
http://www.fpscentral.ampednews.com/?game=11&site=news&id=7897

actual news I have not run in to as of yet.


[Edited on 10-26-2004 by [303]JollyRoger]
Title: NEW RELEASE DATE
Post by: jharsh on December 15, 2004, 06:05:18 PM
can't wait! I'v seen a few videos of pre-alpha versions and they already look sweet! Just hope everyone here picks it up (unlike the original bf1942 which no one here seems to play anymore :rpg: )
Title: NEW RELEASE DATE
Post by: JollyRoger on December 15, 2004, 06:40:46 PM
Yes it does look sweet, heck it look alot like the desert combat mod. LOL

I am looking forward to playing it, but I don't know if it will break the bonds of CoD:sniper:
Title: NEW RELEASE DATE
Post by: ZWarrior on December 15, 2004, 09:29:31 PM
The problem is that there are only so many hours in a day, and so many games to play.  BF lagged to much for me, and so I went to others while I could.  But by the time I could run BF without lag, I was well into the other games.
Title: NEW RELEASE DATE
Post by: Wolverine of Ambush! on December 16, 2004, 08:50:52 AM
I still love BF1942.  But we just haven't played much of it. We have been playing COD alot.
Title: NEW RELEASE DATE
Post by: ZWarrior on December 16, 2004, 09:37:44 AM
At this point, due to the rebuild, it's not even installed.
Title: NEW RELEASE DATE
Post by: ZWarrior on December 19, 2004, 08:20:51 AM
Release date is March!!!

BoomTown has a soft release date, trailers, and so much more...

Check it here (http://bf1942.boomtown.net/en_uk/articles/art.view.php?id=6956)
Title: NEW RELEASE DATE
Post by: JollyRoger on December 19, 2004, 04:57:46 PM
Funny, it still looks like BF'42, just has better graphics
Title: NEW RELEASE DATE
Post by: snauzberries on December 20, 2004, 08:41:23 AM
thats what i thought also..........im still going to get it
Title: NEW RELEASE DATE
Post by: ZWarrior on December 20, 2004, 08:48:22 AM
If you go through the other links, you will see some vids of game play.  Looking much nicer, and then you add in the new functions.

Looks like another game for me to grab.  Heck JHarsh may have to school me in the ways of the BF!
Title: NEW RELEASE DATE
Post by: snauzberries on December 20, 2004, 11:35:23 AM
ill school you ZW......it might envolve how to crash ur plan but you just might learn how to ply it upside dow with only 2ft of room to spare to the ground......*see the vids of 303 prodution*
Title: NEW RELEASE DATE
Post by: JollyRoger on December 20, 2004, 12:49:32 PM
*Jolly rolls his eyes*
Title: NEW RELEASE DATE
Post by: ZWarrior on December 20, 2004, 01:31:18 PM
I want to learn how to play, not how to get fragged!!
Title: NEW RELEASE DATE
Post by: snauzberries on December 20, 2004, 02:44:45 PM
o than were is jharsh
Title: NEW RELEASE DATE
Post by: Zeet on April 28, 2005, 10:59:23 AM
New release date is June 21st,  Can't Wait! :sniper:
It comes in CD's or DVD

GameStop has info Here! (http://www.gamestop.com/product.asp?product%5Fid=B646083A)
Title: NEW RELEASE DATE
Post by: Mr_Anderson on April 28, 2005, 12:20:43 PM
Now where did I put my money....

Wait a minute...

Aw man, it's in the computer...
Title: NEW RELEASE DATE
Post by: snauzberries on April 28, 2005, 01:07:10 PM
well grab a screwdriver and get it out
Title: NEW RELEASE DATE
Post by: Mr_Anderson on April 28, 2005, 04:10:14 PM
I probably should stop feeding my computer all my money...
Title: NEW RELEASE DATE
Post by: jharsh on May 03, 2005, 07:41:21 PM
Quote
Originally posted by Mr_Anderson
I probably should stop feeding my computer all my money...


and let the whole computer industry collaps :lol

Thats why I bought my x850XT. What else am I going to do with $500 other than supporting the economy:P
Title: NEW RELEASE DATE
Post by: JollyRoger on June 11, 2005, 02:37:59 PM
ITS OUT!!!!, THE DEMO FOR BATTLEFIED 2 IS OUT!
LINKY TO THE DOWNLOAD:



http://www.eagames.com/official/battlefield/battlefield2/us/downloads.jsp
Title: NEW RELEASE DATE
Post by: jharsh on June 11, 2005, 04:46:51 PM
fun but full of bugs. Hope they hammer them out.
Title: NEW RELEASE DATE
Post by: CaptionVic on June 12, 2005, 10:24:16 PM
Wow! The Demo is more realistic than ever. And, it is a good thing i just got a new video card.
:ak47::sniper:

:mg-rt::rpg:
Title: NEW RELEASE DATE
Post by: ZWarrior on June 12, 2005, 11:49:44 PM
Sure, just rub it in why don't you...
Title: NEW RELEASE DATE
Post by: Mr_Anderson on June 12, 2005, 11:56:17 PM
I guess I should try the demo....
Title: NEW RELEASE DATE
Post by: snauzberries on June 13, 2005, 11:48:39 AM
i have no problems running iut...un less u include the fact that my graphics suck
Title: NEW RELEASE DATE
Post by: ZWarrior on June 13, 2005, 02:24:35 PM
So does your gameplay, but we were talking about that, were we? :D
Title: NEW RELEASE DATE
Post by: snauzberries on June 14, 2005, 12:10:14 AM
Ahem Zw...must i post all my better than u screens
Title: NEW RELEASE DATE
Post by: Boomslang on June 14, 2005, 06:57:48 AM
Quote
Originally posted by JollyRoger
Funny, it still looks like BF'42, just has better graphics


And allot more bugs. Buggy buggy crash, rebooted? Nope had to turn it off and do a system restore. Then I uninstalled the demo. I might look at it after the first hundred patches are out.
Title: NEW RELEASE DATE
Post by: JollyRoger on June 14, 2005, 08:25:37 AM
you know the only bug i have run into are deal with planes and helis i have not had any m ajor problems
Title: NEW RELEASE DATE
Post by: ZWarrior on June 14, 2005, 10:09:18 AM
Can you finally fly the helo without doing a serious wracking of the brain?
Title: NEW RELEASE DATE
Post by: snauzberries on June 14, 2005, 11:25:12 AM
Look ZW i cna fly the heli
Title: NEW RELEASE DATE
Post by: Mr_Anderson on June 14, 2005, 11:33:53 AM
Thats a scary thought.

:eek::hide::eek:
Title: NEW RELEASE DATE
Post by: ZWarrior on June 15, 2005, 12:15:41 AM
That means even a monkey can fly one!!
Title: NEW RELEASE DATE
Post by: Mr_Anderson on June 15, 2005, 12:30:49 AM
Snauz is a perfect example of  "Monkey see, monkey do!"
Title: NEW RELEASE DATE
Post by: Wolverine of Ambush! on June 20, 2005, 09:50:41 AM
i haven't had any issues with the demo. Looks pretty good.
Title: NEW RELEASE DATE
Post by: ZWarrior on June 20, 2005, 10:14:31 AM
I just need storage to get it working.
Title: NEW RELEASE DATE
Post by: Mr_Anderson on June 20, 2005, 10:29:28 AM
Best Buy has a 250 GB HDD for 99.99 after mail-in rebates. That should give you some space!
Title: NEW RELEASE DATE
Post by: ZWarrior on June 20, 2005, 12:53:13 PM
I saw that when we were there yesterday.  The deal expires 6-28-05.  Hmm, what's the credit available on my card?
Title: NEW RELEASE DATE
Post by: Boomslang on June 20, 2005, 04:28:27 PM
Quote
Originally posted by Boomslang
Quote
Originally posted by JollyRoger
Funny, it still looks like BF'42, just has better graphics


And allot more bugs. Buggy buggy crash, rebooted? Nope had to turn it off and do a system restore. Then I uninstalled the demo. I might look at it after the first hundred patches are out.


I don't like using beta drivers. But after all the bugs I put them installed them. The bugs went away but so did the eye candy. I just installed the 77.50 beta's will see how they work. Oh yea COD lost some of the eye candy with the 77.30 drives.
Title: NEW RELEASE DATE
Post by: Boomslang on June 26, 2005, 08:42:36 PM
I went out and got mine today. The new drivers are out 77.50-whql
Title: NEW RELEASE DATE
Post by: snauzberries on June 27, 2005, 09:46:51 AM
are tose the drivers that come with the gam,es.....i never installed those
Title: NEW RELEASE DATE
Post by: ZWarrior on June 27, 2005, 11:26:16 AM
Probably not.  These are the drivers that are most recent, and the game went gold a few weeks ago.
Title: NEW RELEASE DATE
Post by: Boomslang on June 27, 2005, 04:37:47 PM
No, 77.30 come with the game I had to go load these to get the game to run. The game wouldn't even come up with the 77.50.
Title: NEW RELEASE DATE
Post by: n1c on June 27, 2005, 07:42:41 PM
The Demo kills my FPS...   Like realy bad!!!
Title: NEW RELEASE DATE
Post by: Mr_Anderson on June 28, 2005, 12:27:17 AM
My FPS is doing over 100 on that demo.
Title: NEW RELEASE DATE
Post by: Boomslang on June 28, 2005, 07:33:40 AM
Quote
Originally posted by n1c
The Demo kills my FPS...   Like realy bad!!!


did you install the 77.30 drivers?
Title: NEW RELEASE DATE
Post by: Mr_Anderson on June 28, 2005, 08:37:36 PM
I was just talking to one of the guys who I work with that is into computer games and he heard something that Battlefield 2 does not work with GForce 4 cards, and that they need to be higher than that. I don't know how much of this is true though.
Title: NEW RELEASE DATE
Post by: JollyRoger on June 29, 2005, 09:05:33 AM
The Game is desined to work on a 5700 or higher, but we found that it will run on a 5200, but I am prwtty sure that it will not run on a Geforce 4.
Title: NEW RELEASE DATE
Post by: ZWarrior on June 29, 2005, 10:25:35 AM
Oh yea, that makes ME feel so much better!
Title: NEW RELEASE DATE
Post by: JollyRoger on June 29, 2005, 11:35:29 AM
I let you play it on my computer.
Title: NEW RELEASE DATE
Post by: Wolverine of Ambush! on July 01, 2005, 12:48:25 PM
you can play it on mine too.  :wavey: YIPPEE!
Title: NEW RELEASE DATE
Post by: Mr_Anderson on July 01, 2005, 10:57:07 PM
I just got it and I have to say that they did some major improvements compared to BF1942. But so far it is a great game! :sword:

[Edited on 7-2-2005 by Mr_Anderson]
Title: NEW RELEASE DATE
Post by: JollyRoger on July 02, 2005, 02:26:26 AM
There is support for 128 player servers is the game thaey have not implemented it though, because of the hardware strain it would cause. There is also another came type that they didn't implement, it's called supply line, and in some of the maps you can see in the discription that it is there, but it is not availible to play. if you serch the game file you can see that they were not ready yo release the game yet. so i am eager to see what the pathes will bring.


cool thing is all the scripting in the game is done in python and the are wxternal to the game and easy to modify if you know python.
Title: NEW RELEASE DATE
Post by: ZWarrior on July 02, 2005, 12:39:52 PM
Jolly... Great report, but MAN did you SNAUZ that whole thing!
Title: NEW RELEASE DATE
Post by: JollyRoger on July 02, 2005, 01:24:37 PM
wrote thjat at three 0'clock in the morning I am sorry
Title: NEW RELEASE DATE
Post by: Mr_Anderson on July 02, 2005, 03:01:22 PM
Have you ever heard of something called spell checker??
Title: NEW RELEASE DATE
Post by: Boomslang on July 07, 2005, 09:07:02 PM
http://www.anandtech.com/video/showdoc.aspx?i=2466

Time to upgrade ZW
Title: NEW RELEASE DATE
Post by: ZWarrior on July 08, 2005, 02:36:58 PM
Wish I could.  The cost of the video card is currently outside my budget.  I had that emergency storage problem, which is fixed thanks to Anderson, and that ate a bit of my VidCard budget to fix.  At least until the rebates show up. ;)
Title: NEW RELEASE DATE
Post by: Boomslang on July 08, 2005, 06:29:58 PM
I've been play for the last to days. This game is better than I hope for. I remeber the first time of playing COD. Got the same rush with BF2. The only thing better will be COD 2 I hope.
Title: NEW RELEASE DATE
Post by: Mr_Anderson on July 08, 2005, 08:08:05 PM
From what I have read and seen with COD 2, you don't need to hope. It will be better!! :buttrock:
Title: NEW RELEASE DATE
Post by: Boomslang on July 26, 2005, 08:51:22 AM
http://www.theinquirer.net/?article=24901

Where did my stats go! :mad:
Title: NEW RELEASE DATE
Post by: Mr_Anderson on July 26, 2005, 12:57:55 PM
Well....

EA is not that very smart.

Last year they almost had a strike because they were not going to pay their employe's for any overtime work.

So, that dosn't really suprise me.
Title: NEW RELEASE DATE
Post by: ZWarrior on July 26, 2005, 02:58:38 PM
Is everyone patching to the current patch, or are you waiting until the next one is out?
Title: NEW RELEASE DATE
Post by: Boomslang on July 26, 2005, 03:37:47 PM
We are at 1.02
Title: NEW RELEASE DATE
Post by: JollyRoger on July 27, 2005, 12:54:17 AM
So far 1.02 seems fairly stable and I thingk there are only three bugs or something like that. 1.03 is due out in mid to late (late) august, it is supused too fixx them and probably cause a few more.

I guess it is suposed to fix the whole point farming thing, I just don't like how they're going about it.

People need to lay off the freaking stats thing. I am getting a little tiered of it. it is just a game, it's not like the point and ranks mean anything. just play the game and have fun.
Title: NEW RELEASE DATE
Post by: ZWarrior on July 27, 2005, 02:18:29 PM
I loaded it, but can't run it. They are serious about the minumum requirements. Apparently if you don't meet them, it just shuts down the game!!

I have 64MB of VRAM, and they want 128MB of VRAM.  I start the game, the screen goes black, flashes a few times, then drops back to the desktop.
Title: NEW RELEASE DATE
Post by: JollyRoger on July 27, 2005, 02:28:19 PM
There is a (fix) Out there that allows for GF4 cards but it takes out all detail texture depth and lighting. it allow for game play, but evenbalance might be calling it a video hack. Since you have a new card though you don't need to worry. I guess we will be playing BF2 this weekend
Title: NEW RELEASE DATE
Post by: ZWarrior on July 27, 2005, 02:44:43 PM
Only a little. I want to get some serious CoD:UO gaming going.
Title: NEW RELEASE DATE
Post by: Mr_Anderson on July 27, 2005, 03:18:53 PM
And I can show you all the truth that I do play without crosshairs in my game!!
Title: NEW RELEASE DATE
Post by: Boomslang on August 02, 2005, 08:37:57 AM
http://gear.ign.com/articles/626/626714p5.html

This BF 2 tweak for the os. did me right:D
Title: NEW RELEASE DATE
Post by: Boomslang on August 13, 2005, 07:29:24 AM
Increasing Singleplayer Bots



To increase the number of bots used in singleplayer mode, go to your \Program Files\EA Games\Battlefield 2\mods\bf2\AI directory and open the file aidefault.ai with Notepad or Wordpad (make sure to create a backup copy of it first). Read the instructions in the file which basically involves placing the word REM in front of each of the first 5 lines starting with 'aiSettings.set', then removing the REM's in front of the next 4 lines starting with 'aiSettings.set'. Change the number at the end of the aiSettings.setMaxNBots 32 line to determine the number of bots to use (e.g. aiSettings.setMaxNBots 64 for 64 bots). Note that more bots can really stress your system and hence destabilize it, causing a crash back to desktop - particularly for those with older CPUs. For example, 64 bots on most systems will cause a crash
Title: NEW RELEASE DATE
Post by: Boomslang on August 16, 2005, 02:56:15 PM
http://www.eagames.com/official/battlefield/battlefield2/us/editorial.jsp?src=prima_02


If the entire team appears to be a lost cause, your first inclination may be to hop into the commander seat. However, your leadership skills are actually more effective in a squad leader role, especially if there aren't that many squads to begin with. Create your own squad and invite any lone wolf players to join through the "Manage Squad" option. New players may not know how to join a squad, so this is the best way to get them involved. Once you have three or four squad members, issue orders and maintain voice communication with them. Players are much more likely to respond to orders when you make a personal connection. Although it's possible to order your squad around from any position on the map, it's best to stay with your men so they can use you as a spawn point in the event that they die. This makes it much easier to apply consistent pressure against enemy-held control points. Note that this spawn point is available only when the squad leader is alive, so avoid taking unnecessary risks. In fact, hold back and provide suppressing fire until the squad clears out the area around a contested flag.


[After creating a squad, invite players to join it. This is the quickest way to populate a squad.]

Even a few effective squads may not be enough to save your team from defeat. Coordination and an overall battle plan is necessary to ensure victory. This is where the commander comes into play. While UAVs, radar scans, artillery strikes, and supply drops are helpful, the commander's biggest responsibility is issuing orders. First, however, the commander must have squads to issue orders to. The number of squads required differs based on the size of the teams. In most 16-player games, a team can get by with two squads. But in 32-player games, a team should be split into at least four squads. Even more squads are necessary in huge 64-player battles; each team can have a total of nine squads. It's up to the commander to suggest the formation of new squads. If there aren't enough squads, consider dividing six-man squads or convincing some lone-wolf players to create their own through the team chat function (the "K" key).

Once several squads are available, begin issuing orders to attack or defend key control points. In some situations it's a good idea to station you squads geographically, assigning them to a particular zone of the map. If manpower allows, assign them one specific control point, which they are responsible for attacking, defending, and counter attacking. Whenever possible avoid encouraging unnecessary flag chases. If your team has enough control points to bleed the enemy tickets, simply hold your current positions and dig in. This is especially important in head-on maps where the enemy always has a spawn point at their base. There's no need to spread your forces thin once you've achieved a ticket bleed. Defend! Defend! Defend!
Play on ranked servers to achieve higher ranks and earn weapon unlocks. The first weapon unlock is available at Lance Corporal (1,000 points).]







Gameplay Tips

•   If you like playing as a team, always play on a ranked server. These servers accumulate stats and are likely to attract players who are serious about winning. Now that points are awarded for healing, re-supplying, and repairing, players are more willing to give their teammates a helping hand, making the gameplay experience much more enjoyable.
•   Your squad's medic just got shot? Don't worry. Grab his kit (the "G" key) and use the shock paddles to revive him. Once revived, the rescued squad member automatically grab the nearest available kit…most likely whatever you dropped. You're stuck as a medic until you find another kit lying around.
•   Even if you haven't achieved a high rank, you can still pick up unlocked weapons dropped by higher ranking teammates or enemies. This is a good way to test out the different weapons before deciding on an upgrade.
•   The medic's L85A1 and assault kit's G3 are both good choices for your first unlocked weapon. The L85A1 may not be as powerful as the AK-101 or AK-47, but it's more accurate, plus it has a scope. The G3 is the most powerful assault rifle available, but only has a 20-round magazine. Consider using it at intermediate to long range on the semi-auto setting.
•   If its two mini-guns are manned, the Marine HH-60H Seahawk transport helicopter is a devastating ground attack weapons platform. Unlike its Chinese and MEC counterparts, the rapid firing mini-guns make it possible to mow down infantry (and light vehicles) with ease. The guns should be manned by engineers. This way if the chopper is damaged, they can switch to a passenger position and conduct repairs with their wrench while the helicopter is still airborne.
•   Keep your Squad Leader alive at all costs. While he is alive, you can use him as a walking spawn point. This way you can surprise the enemy: they think you're alone, then all of a sudden you have five teammates with you.
•   Don't be rude. When a vehicle spawns, wait to see if anyone needs a ride. Don't leave other soldiers behind when they can help with the fight.
•   Switch up your soldier class to Medic and Engineer and help with healing or fixing. Don't always play the same class through the entire map.
•   As Commander and Squad leaders, take the time to come up with attack plans. Be vocal to your Squad mates and base capturing becomes be much easier.
•   As Squad members, listen to your Squad Leader and Commanders. Don't go all rogue and try and fight the fight by yourself. Listening to orders can help win the fight.
•   Accidents happen. If you kill another member of your team be apologetic. Let them know you're sorry right away and you didn't mean it. Team killing can get you kicked off the server and ruins the game for everyone.

[Edited on 8-16-2005 by Boomslang]
Title: NEW RELEASE DATE
Post by: JollyRoger on August 17, 2005, 10:01:54 AM
You know under normal cercumstances I'd have to say that is a really good article about BF2. Unfortunatly I could pick apart some thing from the article and tell you that this person dosen't play that much BF2 online, or has found all the server that don't have any Jerk, Punks, Point Farmers, and kick voters, on all the darn time.

I Love the game, I just hate playing on most of the servers out there.
It is a good article, I just happen to disagree with some of it.
Title: NEW RELEASE DATE
Post by: Boomslang on August 17, 2005, 02:05:34 PM
You must have be off line that day?
Title: NEW RELEASE DATE
Post by: JollyRoger on August 17, 2005, 02:14:53 PM
Yeah, That day! lol
Title: NEW RELEASE DATE
Post by: Mr_Anderson on August 17, 2005, 05:37:06 PM
Well, I was playing one server that I was sniping in and I do not know why but they kicked me off of it.
Title: NEW RELEASE DATE
Post by: snauzberries on August 18, 2005, 07:00:54 AM
*point at anderson* H4X0R!
Title: NEW RELEASE DATE
Post by: Mr_Anderson on August 18, 2005, 06:25:46 PM
Oh man....

Not again. :rolleyes:
Title: NEW RELEASE DATE
Post by: ZWarrior on August 19, 2005, 04:02:38 PM
He misses, trust me, he misses.  I died many times while he pinged away at the attacker.  :sniper:
Title: NEW RELEASE DATE
Post by: Mr_Anderson on August 19, 2005, 04:30:43 PM
Thank You Z :D
Title: NEW RELEASE DATE
Post by: Boomslang on August 21, 2005, 11:48:56 AM
1.03 Update Progress
In this space about a month ago, EA and DICE listed many of the feature tweaks and updates that are pending for the 1.03 Update. In order to address the key issues as quickly as possible, we set an aggressive release date for the end of August. Unfortunately, as we approach the end of this month, it has become apparent that we will not meet this goal, and we wanted to keep you abreast of our progress. We are committed to making the 1.03 Update as comprehensive as possible, so while it is important to us to keep the release date, it is more important that we take the time to do this right. We will avoid committing to another date, but know that our goal is to get 1.03 out as quickly as possible. Keep fighting soldiers, the 1.03 Update is coming
Title: NEW RELEASE DATE
Post by: ZWarrior on August 22, 2005, 09:51:22 AM
I bet they are working on the network code, BIG TIME!!  This thing lags Soooo bad!
Title: NEW RELEASE DATE
Post by: Mr_Anderson on August 22, 2005, 11:03:33 AM
I did try contacing EA about some of the issues I have been having with the network, and even told them that I had all the ports that they listed open, but the only responce they gave me was their generic awnser listed on their site to open the ports.
Title: NEW RELEASE DATE
Post by: ZWarrior on August 23, 2005, 10:43:28 AM
Here is an interesting thread regarding the "Verifying Data" issue:

http://www.forumplanet.com/planetbattlefield/topic.asp?fid=7419&tid=1708002

The bottom of page 4 has a post that I will try tonight when I have a chance.
Title: NEW RELEASE DATE
Post by: Mr_Anderson on August 23, 2005, 04:38:11 PM
I did not see anything that you could try. The forum for EA was closed and I could not find anything that you were talking about.

I did get some new responses from EA (After chewing them out for their generic responses that I told them I already did in my question.) and they said that there has been some problems that "Higher Profile" games need the VIA Chipsets (http://www.viaarena.com/?PageID=2) updated. So I am going to try to update them and hopefully have no issues.
Title: NEW RELEASE DATE
Post by: Boomslang on August 23, 2005, 07:12:03 PM
http://www.planetbattlefield.com/bf2/files/tools/

Must have tools

try this one  copy and paste

http://battlefield2.filefront.com/files/Battlefield_2/Tools/Utilities;6345



[Edited on 8-24-2005 by Boomslang]
Title: NEW RELEASE DATE
Post by: JollyRoger on August 23, 2005, 09:37:18 PM
Quote
Originally posted by Mr_Anderson
I did not see anything that you could try. The forum for EA was closed and I could not find anything that you were talking about.

I did get some new responses from EA (After chewing them out for their generic responses that I told them I already did in my question.) and they said that there has been some problems that "Higher Profile" games need the VIA Chipsets (http://www.viaarena.com/?PageID=2) updated. So I am going to try to update them and hopefully have no issues.




Jump to Page four (4) and READ Post #60...
Title: NEW RELEASE DATE
Post by: Mr_Anderson on August 23, 2005, 09:42:57 PM
Yea, I was reading the wrong page when I posted that. I've already read it now.
Title: NEW RELEASE DATE
Post by: Boomslang on October 01, 2005, 06:22:36 AM
Community Update – 9/30/05

Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.



 
 



Wake Island 2007
That's right, the 1.03 update bundles the first official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island. Pick a side and fight to win!

The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at Fileplanet’s new Battlefield 2 Channel

New Features
Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature!
Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list!
Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle!
Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker!
Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice!
Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time!
Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats.
Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare!
Tweaks
Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers.
Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated.
Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well).
Commander scoring - No more TKs from Artillery!
Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions.
Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch.
Anti-Air Missiles - These are now much more effective against fast-movers.
…and much, much more!

See everyone on the Battlefield soon!
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 01, 2005, 11:11:06 AM
Quote
Originally posted by Boomslang
Commander scoring - No more TKs from Artillery!
Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions.
Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch.
Anti-Air Missiles - These are now much more effective against fast-movers.


Finally something very usefull!
Title: NEW RELEASE DATE
Post by: JollyRoger on October 01, 2005, 03:21:11 PM
*sighs*

Yes this seem nice but how many bugs did they create?
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 01, 2005, 10:30:34 PM
Thanks Jolly, I was feeling all good about this update. But now you just broght me down. :;(:
Title: NEW RELEASE DATE
Post by: ZWarrior on October 03, 2005, 01:01:59 PM
I was just complaing about the Special Forces not getting points for destroying the UAV, Satellite, and arty. Last night.  I had Anderson hunting me for quite a while.
Title: NEW RELEASE DATE
Post by: JollyRoger on October 03, 2005, 02:16:46 PM
all these new features will be nice, I just fear the DICE/EA syndrome.
Title: NEW RELEASE DATE
Post by: Boomslang on October 03, 2005, 06:04:47 PM
BF2 patch 1.03
Alpha - 2 Sept
· Beta - 19 Sept
· Final - 23 Sept
· CQC/ECG Sub - 28 Sept
· Release - 3 Oct

Wake Island· In a surprise move, forces of the People's Liberation Army have attacked and captured Wake Island in a bid to threaten US lines of supply. USMC forces have been short-stopped from their deployment in Manchuria to respond to this new threat. The airbase on Wake Island is the lynchpin of the Chinese air threat, however it is highly susceptible to ground attack from either the northern

Compare Feature· By clicking the COMPARE button in BFHQ, you can search for another players name and load their current stats into BFHQ. Using the arrow buttons next to the name in the top-left corner of the menu, you can toggle between your stats and their stats. You can also load a player's stats by double-clicking on their name in any leaderboard.

Favorites/History· There is a new tab in the MULTIPLAYER menu that holds a list of the last 20 internet servers you have connected to, plus a list of servers you have selected as favorites.

BF2 Account Tag · You can add a 6-character prefix to your account nickname which will be displayed in-game next to your nametag in the scoresheet, in game messages, and above your player. This prefix does not change your account name or statistic information (e.g. the prefix does not appear next to your name on the leaderboards). You can change this prefix at any time at the account login menu.

Server Reserved Slots· Server admins can define a list of player BF2 account names which will reserve VIP slots on the server.

Engineer/Helicopter· Modified the rate at which engineer can repair a helicopter while sitting in the helicopter. It now takes longer for the engineer to repair the helicopter.

Vehicle/Control Point Capture· Only one person in a vehicle counts towards a control point capture. If passengers want to increase the rate of the flag change, they must disembark from the vehicle.

Vehicle/Soldier interaction· Improved physics of vehicles against soldiers so that soldiers are not as easily killed by moving vehicles. Bring on the wing-walkers!

Auto Balance· Auto team balance no longer moves the commander or squad leaders to the other team.

Point Farming· Limits placed on ability to point farm.

Rank/Awards· Criteria for gaining ranks and awards has been changed.

Supply Drop· The commander's supply drop now has an icon on the minimap and a 3D-map icon in the world.
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 04, 2005, 12:16:13 AM
Quote
Originally posted by Boomslang

BF2 patch 1.03
Alpha - 2 Sept
· Beta - 19 Sept
· Final - 23 Sept
· CQC/ECG Sub - 28 Sept
· Release - 3 Oct


Well, hate to say it. But they missed their mark again...
Title: NEW RELEASE DATE
Post by: JollyRoger on October 04, 2005, 01:22:51 AM
Told ya....Now for the bug report!

[Edited on 10-4-2005 by JollyRoger]
Title: NEW RELEASE DATE
Post by: Boomslang on October 04, 2005, 08:57:05 AM
EA listens to Battlefield players

It's not another Sims expansion, I promise


By Marc McEntegart: Tuesday 04 October 2005, 14:16

THE NEWEST patch for the monstrously successful online game Battlefield 2 will be released in the nest few days, barring any unexpected delays.
Several additions will be made that will amply justify the unusually large update, the biggest of which is to be a new map from EA and Digital Illusions. The map is, according to the community update post, "a modern-era update of one of the most popular maps from Battlefield 1942 - Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island."

Players will also be treated to a number of new features for generally improved gameplay. These will include icons for highlighting supply drops on the main map, the ability to see the names of passengers present in a vehicle and a favourites and history list to allow players easily add servers or check back in on a server they have enjoyed.

While most of these additions may seem to be quite unnecessary (the money is being made on Battlefield anyway) it is nice to see so much being done to support a game for which users don't need to pay to play online. Hopefully this level of attention and customer service will remain a stamp for gamers online.

This patch is set to be around 175MB and will be the first major patch since the 1.01 update. µ
Title: NEW RELEASE DATE
Post by: JollyRoger on October 04, 2005, 12:47:52 PM
I can understand once in a while having a delay or set back but for EA it is all the time. What ever happen to releasing software that is good, or if it needs a patch releasing the patch n time.  

This patch was originaly scheduled for august.
now october 3... It's the fourth not that thats a huge deal I am just tired of
delayed promises
Title: NEW RELEASE DATE
Post by: Boomslang on October 04, 2005, 01:48:19 PM
THE PATCH IS OUT THE PATCH IS OUT:dance::transloc::transloc::transloc::shock::shock::mg-lft::mg-lft::plasma::D:sword:
Title: NEW RELEASE DATE
Post by: JollyRoger on October 04, 2005, 02:09:23 PM
:eek:
Title: NEW RELEASE DATE
Post by: Boomslang on October 04, 2005, 06:35:33 PM
got five unlocked weapons. and four more strips
Title: NEW RELEASE DATE
Post by: JollyRoger on October 04, 2005, 06:46:42 PM
Holy crap The new Patch gives you unlocked weapons and strips!!!!


:D
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 04, 2005, 07:13:48 PM
Downloading it right now.

But for now, I want more stripes!!
Title: NEW RELEASE DATE
Post by: Boomslang on October 04, 2005, 07:16:34 PM
still on points but u need less of them
Title: NEW RELEASE DATE
Post by: ZWarrior on October 04, 2005, 10:08:31 PM
since the rest of you can't seem to post for others: http://www.eagames.com/official/battlefield/battlefield2/us/downloads.jsp
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 05, 2005, 12:18:46 AM
How about this? (http://files.filefront.com/Battlefield_2_v103_Patch/;4213295;;/fileinfo.html)
Title: NEW RELEASE DATE
Post by: ZWarrior on October 05, 2005, 12:53:32 AM
I give you options. :P
Title: NEW RELEASE DATE
Post by: opiesilver on October 05, 2005, 09:00:34 AM
When do you get Tactical Nukes?
Title: NEW RELEASE DATE
Post by: JollyRoger on October 05, 2005, 09:44:48 AM
Not soon enough. watch the noobs come out of the woodwork.
Quick get the Raid. Oh wait, they have tacticle Nukes Run...
Title: NEW RELEASE DATE
Post by: ZWarrior on October 05, 2005, 11:33:31 AM
ZW no like Raid.:swear:
Title: NEW RELEASE DATE
Post by: JollyRoger on October 05, 2005, 03:48:36 PM
Raid or RAID

Bugs or Disks

:D
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 05, 2005, 04:28:04 PM
Or have Zw go out first!
Title: NEW RELEASE DATE
Post by: JollyRoger on October 05, 2005, 05:43:48 PM
What?
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 05, 2005, 06:32:26 PM
Quote
Originally posted by JollyRoger
Not soon enough. watch the noobs come out of the woodwork.
Quick get the Raid. Oh wait, they have tacticle Nukes Run...


Have.... ZW.... Go.... Out.... First....
Title: NEW RELEASE DATE
Post by: JollyRoger on October 05, 2005, 07:31:59 PM
context is all wrong still....
Title: NEW RELEASE DATE
Post by: ZWarrior on October 06, 2005, 12:36:24 PM
ZW no noob.  ZW bigdog defense.  ZW poung Anderson with flak cannon.:flak:
Title: NEW RELEASE DATE
Post by: ZWarrior on October 06, 2005, 12:37:09 PM
Raid kill ZW relatives.  Also no like motels. ;)
Title: NEW RELEASE DATE
Post by: JollyRoger on October 06, 2005, 01:38:20 PM
ROFLOL
Title: NEW RELEASE DATE
Post by: Mr_Anderson on October 06, 2005, 04:23:17 PM
:D
Title: NEW RELEASE DATE
Post by: ZWarrior on November 28, 2005, 02:57:27 PM
Patch v1.12 is out:
http://www.eagames.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_112205
Title: NEW RELEASE DATE
Post by: Mr_Anderson on December 14, 2005, 07:27:26 PM
Here is some info for the next BF2 1.2 update. (http://forum.eagames.co.uk/viewtopic.php?t=14052)

"Here is a quick run down of just some of the issues we have been working on.

- Helicopter now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- Support kits have had their primary weapons adjusted for accuracy
- Sniper kits have had their primary weapons adjusted for accuracy
- Anti-Tank kits have had their primary weapons adjusted for accuracy
- "Dolphin Diving" is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- The Sa80 weapon has been improved
- The G3A3 weapon has been improved
- Reload while sprinting has been enabled
- Chinese and MEC APCs can now shoot through penetrable materials
- Damage decreased for the M134
- Medic defibrillator paddles have been adjusted. They now reload while not in use.

We'll be announcing further additions to this list, but that will have to wait until the next update. This is NOT the complete list of items we are working on. As we have more items go through testing and we are sure of a change we will update you."
Title: NEW RELEASE DATE
Post by: Gator on December 15, 2005, 09:11:58 AM
Sweet.  Sounds like some good changes to make it more realistic.  I like it.
Title: NEW RELEASE DATE
Post by: JollyRoger on December 15, 2005, 09:15:42 AM
The first one, did the swap rockets for Helfires, or ar they calling the rocket battery missle?
Title: NEW RELEASE DATE
Post by: Gator on December 15, 2005, 09:49:56 AM
Good question.  I wonder if they've changed the effectiveness of the missles as well.
Title: NEW RELEASE DATE
Post by: Mr_Anderson on December 15, 2005, 10:14:13 AM
It is a good question, but this is just a little information on it. From what it sounds like, it is not even close to completion. So we will probably not know what they are offically doing to the game.
Title: NEW RELEASE DATE
Post by: Gator on December 15, 2005, 10:44:26 AM
I know they are trying to get the accuracy of the weapons much closer to what you see in "Special Forces".  I have the add-on and weapon accuracy is much better.  Instead of emptying clip after clip...you can take someone down with just a couple of head shots.  

Now, chopper realism went down a little with "Special Forces" in my mind.  I can stand a chopper on it's nose at 100 ft and spin to keep aim on one particular spot.  It's cool.  I'll have to get a video of that and post it.
Title: NEW RELEASE DATE
Post by: ZWarrior on January 16, 2006, 02:32:24 PM
Tip from CGW:
Quote
Tired of stuttering frames and slide show performance?  First find the VideoDefault.con file in you Program Files\EA GAMES\Battlefield 2\mods\bf2Settings directory.

Once there, open VideoDefault.con in NotePad and change "renderer.allowAllRefresh 0" to read "renderer.allowAllRefresh 1"
Title: NEW RELEASE DATE
Post by: ZWarrior on January 16, 2006, 02:48:59 PM
Quote
Originally posted by DarthGator
Now, chopper realism went down a little with "Special Forces" in my mind.  I can stand a chopper on it's nose at 100 ft and spin to keep aim on one particular spot.  It's cool.  I'll have to get a video of that and post it.


Hey!  Where's our video?!?